

Sometimes the scales for different things don't line up perfectly, if you pay too much attention, but what kind of loser would do that instead of having fun? Not me, because I'm cool.

Running around things that are normally small and are now big is always fun, and it's done really well here.
IT TAKES TWO COUCH CO OP FULL
Playing as two parents who have been magicked into doll versions of themselves by the sorrowful child-of-imminent-divorce tears of their daughter, players choose either Cody or May and are challenged to make it from their frankly structurally unsound workshed back to the main house, via a tree full of militarised squirrels. It's built into almost every interaction. Shit is so sad.)īut the difficulty is also down to just how co-operative It Takes Two is. The Q&A included a moment where he realised in real time that they should have tried to launch the game for Valentine's Day, and a bit where he summed up the global pandemic with the phrase "shit is so sad". (Fares, by the way, is still kind of effortlessly charming in how he refuses to engage with the concept of traditional media polish - which is arguably now his own form of media polish. "I believe it could work, but it would be some challenge," he said. When asked in a Q&A if the game was suitable to play with someone who has no real experience with games, he said that if your partner isn't used to controlling a third-person camera with a thumbstick, it might be a tough one. Josef Fares, game director and he of the sweary soundbite about the Oscars, isn't trying to sell it as an easy game to play with a non-gamer pal, though.
